PTR Patch Notes - May 1. Patch 5. 3 is now available for testing on the Public Test Realms! By participating, you can help us test new content before it's available. This patch includes a brand new Battleground, a new Arena, new Scenarios, assorted bug fixes, and more.
If you'd like to help test and provide feedback, you can start by copying your character and downloading the PTR client. Once you've had a chance to try things out, be sure to visit our PTR Discussion forum to discuss the patch, and the PTR Bug Report forum to report any issues or errors. Please keep in mind that the below notes are not final, and a great deal could change before the final patch 5. Updated May 1. 4World of Warcraft PTR Patch 5. General. New Battleground: Deepwind Gorge.
In the new Battleground situated in the Valley of the Four Winds, the Alliance and Horde continue their war for Pandaria. While the two factions battle for control over mines, they must also protect their own resources from being stolen and turned against them! New Arena: The Tiger's Peak. Gladiator hopefuls have a new location to test their mettle amidst the Kun- Lai mountain tops, in the training grounds of the powerful Shado- Pan. Players must make use of the looming tiger statues and fenced platforms to gain an advantage that will bring victory and glory! New Scenario: Battle on the High Seas.
Welcome to the official 5.2 patch notes! With 5.2, we've got Ahri and Annie (no, we didn't prioritize by alphabetical order), but you can expect some changes for champs like Veigar, Mordekaiser, and.
Help your faction fend off enemy forces in the midst of a battle for naval supremacy on the High Seas. New Scenario: Blood in the Snow. An agent of Zandalar has infiltrated Dun Morogh and rallied the Frostmane trolls. Completing a Heroic Scenario awards Valor points, and a chance to obtain high level Epic quality items.
Heroic Scenarios require a pre- made group to join. Heroic Scenarios offer bonus objectives that will reward additional valor if completed. Four are new and two are upgrades of existing normal Scenarios. Aid your faction in preparing to rout Garrosh Hellscream from Orgrimmar.
Alliance heroes will scout Orgrimmar's outskirts and engage in SI: 7 espionage to weaken Garrosh. Targets with lower % health will be preferred, and players are weighted more heavily than pets.
The latest batch of patch 5.3 PTR patch notes have landed on the official Blizzard blog, containing various highlights, some of which have recently been cover. Patches Patches category. Highlights & notes; Patch 7.0.3: February 18, 2016: 21108: 70000: Closed Alpha: Patch 7.0.1: November 20, 2015: 20740: 70000. 5.4.1; 5.4.2; 5.4.7; 5.4.8; 6.x – Warlords of. Patch Notes: Read the latest patch notes here! 5-7am in the morning eu time @ TheRealOsamaTV. Patch #225.5 Hotfix Started by Stargate75.
Avoidance passive on all pets and guardians has been changed. It now reduces area- of- effect damage from creatures and NPCs by 9.
To read the official patch notes, check out WoW.com. Also See: WoW Legion release time for EU, UK, US today. Patch 3.3.5 Released To North American. Alles rund um WoW Patch 6.3.2. Patch 6.2.3 Patch Notes (Let's Get Real Here Peeps. World of Warcraft 5.4 Patch Ending cinematic Horde. The latest patch notes can always be. English (US) Spanish (US) Spanish (US) English (EU) English (EU) German (EU) German.
Warlock pets already had the new version of Avoidance since Patch 5. The following summoned pets/totems will now chain cast their spells with no delay between casts, allowing them to cast their spells more frequently in the same amount of time. The number of non- player targets that can be affected remains unlimited. Unholy. Festering Strike now deals 1. Scourge Strike now deals 1.
Sudden Doom now requires the Death Knight to be in Unholy Presence to activate the effect that causes Death Coil to cost no Runic Power. Unholy Might now increases the Death Knight's Strength by 1. Druid. General. Mark of the Wild had its mana cost reduced to 5%, down from 1. Symbiosis: Intimidating Roar had its cooldown increased to 9. Tranquility now targets 1. This change also applies to players using the Symbiosis version of Tranquility.
Talents. Force of Nature is no longer on global cooldown and summons a single Treant. The Treant no longer has a control bar, immediately uses its special abilities on the Druid. This version of Swiftmend does not require or consume a heal- over- time effect on the target. Glyphs. Glyph of Solar Beam have been removed and replaced with Glyph of Omens.
New Glyph: Glyph of Omens: While the Druid is not in a Solar or Lunar Eclipse, the following abilities will generate 1. Solar or Lunar Energy: Entangling Roots, Cyclone, Faerie Fire, Faerie Swarm, Mass Entanglement, Typhoon, Disorienting Roar, Ursol's Vortex, and Mighty Bash. Balance. Solar Beam is now more responsive when players enter and leave the beam's area- of- effect. Feral. Savage Roar now increases physical damage done by 4.
Guardian. Mastery: Nature's Guardian is now 3. Restoration. Ironbark now has a cooldown of 6. Swiftmend's area- of- effect component now heals injured allies within 1. Wild Mushroom: Bloom: Healing from this spell has been increased by 1. Rejuvenation overhealing. In addition, the radius has been increased to 1. Item Sets. Restoration Pv.
P 4- piece set bonus now reduces the cooldown of Ironbark by 3. Hunter. General. Hunters now have 5. Cooldown on crowd control abilities for several Hunter pet families have changed.
Basilisk pet family. The pet's Basic Attacks deal 5. Intimidation is now a level- 3. Hunter specializations and no longer learned by Beast Mastery Hunters at level 2. Beast Mastery. Beast Cleave now deals 7. Exotic Beasts no longer reduces the cooldown of pet special abilities by 3.
Marksmanship. Bombardment now increases the damage of Multi- Shot by 6. Item Sets. Pv. P 2- piece set bonus has been redesigned.
Using Arcane Shot now causes the Hunter's Pv. P Power to increase by 8. Mage. General. Arcane Brilliance had its mana cost reduced to 1%, down from 4%. Arcane Explosion now deals 4. Blizzard now deals 4.
Dalaran Brilliance had its mana cost reduced to 1%, down from 4%. Flamestrike now deals 1. Periodic damage remains unchanged. Mirror Image creates copies that no longer cast Fire Blast, but their Frostbolts do 1. Teleport: Vale of Eternal Blossoms and Portal: Vale of Eternal Blossoms now have new icons. Talents. Flameglow now absorbs damage from each attack made against the Mage equal to 1.
Incanter's Ward now allows the Mage to gain up to a maximum of 1. Living Bomb's periodic damage has been increased by 1. Its explosion damage has been reduced by 7. Monk. General. Legacy of the Emperor had its energy cost reduced to 1%, down from 6%. Nimble Brew now also removes horrify effects, and reduces the duration of horrify effects and fear, and is available to all Monk specializations (formerly only available for Brewmaster and Windwalker Monks). Spear Hand Strike now locks a spell school out for 4 seconds, down from 5 seconds. Talents. Ring of Peace had been redesigned.
The ability forms an 8- yard sanctuary around a friendly target for 8 seconds, instantly disarming and silencing enemies within the area- of- effect for 3 seconds. Enemies that use abilities other than auto- attacks or cast spells on allies within the Ring of Peace will be disarmed and silenced for 3 seconds. Disarm and silence effects are subject to diminishing returns. Mistweaver. Revival now has a healing cap of 1. Windwalker. Legacy of the White Tiger had its mana cost reduced to 1%, down from 6%. Rising Sun Kick now causes all targets within 8 yards to take an increased 2.
Monk's abilities, up from 1. Paladin. General. Blessing of Kings had its mana cost reduced to 5%, down from 2. Blessing of Might had its mana cost reduced to 5%, down from 2. Devotion Aura now clears all silence effects when used. Glyphs. Glyph of the Battle Healer now heals a nearby injured friendly target, excluding the Paladin, for 2.
Seal of Insight is active, down from 3. Holy. Mastery: Illuminated Healing now places an absorb shield for 1. Daybreak is now a stackable effect with a duration of 1. Holy Shock to also heal other allies within 1.
Daybreak no longer incorrectly hits the primary target of the Holy Shock. Protection. Shield of the Righteous now reduces physical damage taken by 2. Retribution. Sword of Light now increases damage with two- handed melee weapons by 3. Item Sets. Tier- 1. Holy Paladin 4- piece set bonus now reduces the cooldown of Holy Shock by 1 second, down from 2 seconds. Priest. General. Power Word: Fortitude had its mana cost reduced to 1%, down from 4. Mass Dispel no longer dispels magic effects that are normally undispellable.
Cast time has been decreased to 0. Discipline and Holy Priests. Void Shift had its cooldown decreased to 5 minutes, down from 6 minutes for Discipline and Holy Priests. For Shadow Priests, cooldown has been increased to 1. Arenas or Rated Battlegrounds.
Glyphs. Glyph of Mass Dispel has been redesigned and no longer reduces cast time. The glyph now enables Mass Dispel to dispel magic effects that are normally undispellable. Glyph of Smite no longer causes the additional 2. Smite to transfer into Atonement. Discipline. Atonement now heals nearby friendly targets for 9. Borrowed Time now reduces the cast or channel time of the next Priest spell by 1. Power Word: Shield (was 1.
Penance now deals 1. Holy. Divine Hymn now targets 1.
Shadow. Vampiric Embrace now has a healing cap of 1. Fixed an issue where Glyph of Mind Flay's movement speed increase was not stacking correctly. Rogue. Talents. Cloak and Dagger now requires the Rogue to be in Stealth. Shadow Dance will not remove the Stealth requirement for Cloak and Dagger. Shuriken Toss now deals 1.
Glyphs. Glyph of Cheap Shot now increases the duration of Cheap Shot by 0. Glyph of Garrote now increases the duration of Garrote's silence effect by 1 second, down from 1. Combat. Revealing Strike now lasts 2. Subtlety. Find Weakness now bypasses 1.
Shaman. General. Lava Burst now has a 2 second cast time, up from 1. Lightning Bolt can now be cast while moving. Glyphs. New Glyph: Glyph of Lightning Shield causes Lightning Shield to reduce the amount of damage taken by 1. Lightning Shield is triggered. Glyph of Unleashed Lightning has been removed and replaced with Glyph of Lightning Shield. Enhancement. Feral Spirit's summoned Spirit Wolves are now immune to root and snare effects. Lava Lash now deals 3.
Mental Quickness now converts 6. Shaman's attack power to spell power, up from 5. Stormstrike now deals 4. Warlock. General. Dark Intent had its mana cost reduced to 1%, down from 4%.
Demonic Gateway cast time has been reduced to 3 seconds, down from 5 seconds, gains its first charge after 5 seconds (down from 1. The summoned gateway has 1. Warlock's health, 1. Warlock's resilience, and can now be attacked and killed by enemy players. Health Funnel now causes the Soulburn portion of the spell to increase healing generated from Health Funnel by 1. Talents. Blood Horror no longer activates from attacks made by pets. Glyphs. Glyph of Siphon Life has been redesigned.